Weapon Specialization Pathfinder 2e. The rogue's level 15 class feature specifies: Your damage from weapon specialization increases to 4 with weapons and unarmed attacks in which you're an expert, 6 if you're a master, and 8 if you're Fighter gets it automatically for their chosen weapon group by level 5
Click here for the full rules on Critical Specialization Effects Each time you take the feat, it applies to a new type of weapon
283 2.0 Choose one creature adjacent to the initial target and within reach. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls That would mean the Weapon Specialization Rogues get would be different from the Weapon Specialization Fighters get
. 135 Once per round, you can spend 2 stamina points to gain your Weapon Specialization bonus on damage rolls with a weapon with which you don't have Weapon Specialization Each time you take the feat, it applies to a new type of weapon
. Fighter gets it automatically for their chosen weapon group by level 5 Most martials get critical specialization automatically by a certain level You can get it via ancestry feats for specific weapons